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Kakuro(Evil) https://gridpuzzle.com/kakuro/19z19

Latest score list for #19z19

re
repair a second ago
3'46''
Wo
Workers 15 minutes ago
14'52''
re
repair 34 minutes ago
19'54''
yo
youtube 17 minutes ago
10'34''
do
doctors an hour ago
5'48''
gu
guest 52 minutes ago
15'37''
an
anonymous 34 minutes ago
7'47''
gu
guest 2 hours ago
17'1''
Wo
Workers 56 minutes ago
4'22''
so
software 2 hours ago
8'49''

Latest score list for Kakuro

ph
photography solved puzzle No#9n0y0;
18'9''
Ja
Jacob solved puzzle No#nmze9;
9'14''
mo
motivation solved puzzle No#m8xpz;
8'10''
Is
Isabella solved puzzle No#gn0xv;
12'19''
gu
guest solved puzzle No#z5rvr;
18'39''
ma
make money solved puzzle No#gn0xv;
15'41''
an
anonymous solved puzzle No#kwmy4;
5'6''
gu
guest solved puzzle No#4k64e;
16'40''
gu
guest solved puzzle No#nmze9;
13'6''
Ja
James solved puzzle No#dpk6p;
4'7''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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