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43
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37
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35
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1
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8
9
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Kakuro(Evil) https://gridpuzzle.com/kakuro/2y8y5

Latest score list for #2y8y5

la
lawyer a second ago
3'56''
te
teriyaki 13 minutes ago
8'52''
Cl
Classes 29 minutes ago
15'25''
Ja
James 40 minutes ago
10'3''
de
degree an hour ago
13'24''
Ja
Jacob an hour ago
7'41''
an
anonymous 58 minutes ago
9'39''
an
anonymous an hour ago
9'15''
ov
overtons an hour ago
8'21''
ph
photography 2 hours ago
13'8''

Latest score list for Kakuro

Em
Emma solved puzzle No#7kqxm;
13'1''
ma
majority solved puzzle No#4kyx8;
5'0''
be
betmgm solved puzzle No#yynw1;
9'43''
an
anonymous solved puzzle No#en077;
6'9''
gu
guest solved puzzle No#nmkdx;
19'33''
be
betting solved puzzle No#190mr;
8'30''
La
Lawsuit solved puzzle No#5504w;
4'10''
El
Elijah solved puzzle No#q4jg2;
6'3''
Do
Donate solved puzzle No#2ymq9;
16'44''
se
settlements solved puzzle No#nmkdx;
14'57''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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