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9
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Kakuro(Evil) https://gridpuzzle.com/kakuro/d09jj

Latest score list for #d09jj

gu
guest a second ago
7'15''
he
healthcare 18 minutes ago
13'50''
Ja
Jacob 9 minutes ago
17'4''
an
anonymous 58 minutes ago
6'5''
te
teriyaki 40 minutes ago
7'54''
pr
programs 44 minutes ago
8'15''
br
brother an hour ago
11'37''
Wo
Workers 2 hours ago
10'41''
Ol
Oliver an hour ago
7'6''
re
recovery 2 hours ago
14'2''

Latest score list for Kakuro

gu
guest solved puzzle No#rw851;
9'37''
Ja
James solved puzzle No#rw851;
4'17''
Ho
Hosting solved puzzle No#8vz4e;
5'14''
do
doctors solved puzzle No#y9q61;
15'41''
ch
chocolate solved puzzle No#592z9;
9'28''
sh
shopping solved puzzle No#2yw9d;
6'0''
gu
guest solved puzzle No#d0j6v;
6'59''
so
social solved puzzle No#dd1xp;
6'31''
Ma
Mason solved puzzle No#pqj0j;
10'42''
cr
crackstreams solved puzzle No#7n77j;
12'46''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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