39
16
24
15
36
3
11
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15
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20
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9
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11
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10
7
4
22
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10
12
3
12
9
9
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16
6
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10
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7
10
1
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18
5
5
1
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5
6
7
8
9
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123
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Kakuro(Medium) https://gridpuzzle.com/kakuro/dm4ej

Latest score list for #dm4ej

re
recovery a second ago
8'48''
an
anonymous 7 minutes ago
10'41''
Wo
Workers 26 minutes ago
16'48''
my
myloancare 35 minutes ago
18'8''
sa
sandwich 13 minutes ago
10'19''
gu
guest an hour ago
10'39''
la
lawyer an hour ago
12'32''
in
injury 48 minutes ago
16'22''
re
repair 57 minutes ago
9'33''
gu
guest 48 minutes ago
16'27''

Latest score list for Kakuro

an
anonymous solved puzzle No#pqg5j;
15'27''
an
anonymous solved puzzle No#9gkdk;
4'1''
in
injury solved puzzle No#01q88;
19'55''
Lo
Loans solved puzzle No#01p58;
6'1''
sa
sandwich solved puzzle No#pqg5j;
13'27''
mo
motivation solved puzzle No#pqkng;
16'36''
mo
mortgage solved puzzle No#96rnw;
19'42''
in
insurance solved puzzle No#zpp0n;
19'20''
gu
guest solved puzzle No#96rnw;
10'26''
gu
guest solved puzzle No#jprm1;
8'58''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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