41
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9
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Kakuro(Evil) https://gridpuzzle.com/kakuro/enw4k

Latest score list for #enw4k

gu
guest a second ago
15'26''
be
betmgm 5 minutes ago
9'7''
ph
phone 37 minutes ago
8'55''
La
Lawyer 11 minutes ago
14'18''
de
degree an hour ago
9'29''
yo
youtube 47 minutes ago
11'58''
Am
Amelia 36 minutes ago
4'52''
bl
blackboard an hour ago
7'3''
gu
guest 30 minutes ago
8'10''
Ch
Charlotte an hour ago
9'24''

Latest score list for Kakuro

de
degree solved puzzle No#d40jv;
13'17''
cr
credit solved puzzle No#15emd;
9'1''
an
anonymous solved puzzle No#4ddv4;
18'6''
an
anonymous solved puzzle No#65m1r;
15'42''
an
anonymous solved puzzle No#9q5pq;
13'51''
Do
Donate solved puzzle No#51619;
18'45''
Ja
Jacob solved puzzle No#15emd;
5'23''
gu
guest solved puzzle No#d40jv;
6'27''
an
anonymous solved puzzle No#d40jv;
3'25''
Ga
Gas solved puzzle No#g118m;
16'7''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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