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123
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Kakuro(Evil) https://gridpuzzle.com/kakuro/erq12

Latest score list for #erq12

gu
guest секунду назад
12'9''
an
anonymous 10 минут назад
11'35''
Au
Automotive 29 минут назад
19'45''
so
software 57 минут назад
15'50''
se
settlements 30 минут назад
7'37''
pr
programs 58 минут назад
5'0''
br
brother 38 минут назад
4'32''
an
anonymous 23 минут назад
4'57''
ov
overtons 2 часов назад
18'53''
gu
guest 2 часов назад
16'1''

Latest score list for Kakuro

We
Weight loss solved puzzle No#3177d;
6'15''
an
anonymous solved puzzle No#31d66;
10'59''
So
Sophia solved puzzle No#o62dq;
9'28''
fi
fishing solved puzzle No#374vm;
19'27''
an
anonymous solved puzzle No#lmky2;
15'56''
Wi
William solved puzzle No#odv0v;
19'20''
Ab
Abigail solved puzzle No#3j6n5;
3'45''
an
anonymous solved puzzle No#l88y4;
7'38''
Wo
Workers solved puzzle No#odrjj;
18'54''
In
Internet solved puzzle No#odv0v;
15'29''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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