9
12
9
10
28
25
16
28
24
12
25
4
16
23
15
30
12
33
33
5
6
23
27
27
9
7
7
10
3
10
5
17
12
6
17
11
41
20
10
13
17
7
4
11
3
6
8
13
13
9
10
41
8
3
8
3
1
2
3
4
5
6
7
8
9
?
~
123
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Kakuro(Evil) https://gridpuzzle.com/kakuro/ex964

Latest score list for #ex964

Ol
Oliver a second ago
19'54''
Ja
James 18 minutes ago
9'44''
Ch
Charlotte 37 minutes ago
15'15''
re
repair 59 minutes ago
15'32''
gu
guest 47 minutes ago
14'21''
gu
guest an hour ago
19'47''
gu
guest an hour ago
17'33''
Ch
Charlotte 31 minutes ago
10'51''
pr
programs 44 minutes ago
10'16''
gu
guest an hour ago
9'20''

Latest score list for Kakuro

gu
guest solved puzzle No#kn404;
16'13''
an
anonymous solved puzzle No#01j91;
13'58''
Tr
Treatment solved puzzle No#5999w;
7'3''
wa
warranty solved puzzle No#vvqwk;
18'7''
Ur
Urgent solved puzzle No#nw46w;
15'56''
pr
premium solved puzzle No#01181;
15'55''
an
anonymous solved puzzle No#k9y8m;
5'44''
gu
guest solved puzzle No#nw46w;
10'55''
Co
Conference solved puzzle No#wp7r0;
17'39''
gu
guest solved puzzle No#ddr9p;
18'5''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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