11
35
15
17
14
29
8
14
15
22
44
14
14
22
17
35
5
17
6
7
12
16
14
16
27
13
11
35
4
4
17
23
8
13
9
13
1
2
3
4
5
6
7
8
9
?
~
123
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Kakuro(Evil) https://gridpuzzle.com/kakuro/gqwn2

Latest score list for #gqwn2

At
Attorney il y a une seconde
4'59''
Lo
Logan il y a 4 minutes
10'48''
an
anonymous il y a 30 minutes
8'18''
gu
guest il y a 14 minutes
4'0''
La
Lawsuit il y a une heure
9'10''
cr
credit il y a une heure
8'47''
In
Internet il y a 47 minutes
12'42''
bu
business il y a une heure
6'0''
Bi
Bitcoin il y a 2 heures
13'6''
ph
phone il y a 59 minutes
14'31''

Latest score list for Kakuro

gu
guest solved puzzle No#4gr7g;
6'22''
La
Lawsuit solved puzzle No#qy1xv;
12'1''
an
anonymous solved puzzle No#qy1xv;
10'10''
so
software solved puzzle No#4gr7g;
3'51''
ma
masters solved puzzle No#4gr7g;
14'6''
li
lightroom solved puzzle No#m602q;
10'59''
an
anonymous solved puzzle No#gq6z2;
8'0''
Re
Rehab solved puzzle No#4gk24;
10'41''
an
anonymous solved puzzle No#qy1xv;
14'12''
fa
family solved puzzle No#2kq18;
8'55''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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