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Kakuro(Evil) https://gridpuzzle.com/kakuro/vvyvk

Latest score list for #vvyvk

Li
Liam a second ago
7'10''
ou
outsource 4 minutes ago
5'21''
an
anonymous 27 minutes ago
14'0''
Ga
Gas 34 minutes ago
11'0''
gu
guest 25 minutes ago
4'38''
an
anonymous 19 minutes ago
8'35''
pr
programs an hour ago
11'14''
yo
youtube an hour ago
10'21''
se
sell cash 2 hours ago
10'57''
an
anonymous an hour ago
16'42''

Latest score list for Kakuro

mo
motivation solved puzzle No#wpk4k;
8'5''
gu
guest solved puzzle No#jp6ny;
3'22''
gu
guest solved puzzle No#wpk4k;
5'54''
Li
Liam solved puzzle No#ex66g;
18'40''
gu
guest solved puzzle No#wpk4k;
14'26''
la
lawyer solved puzzle No#ex66g;
15'39''
an
anonymous solved puzzle No#1gx7k;
18'16''
an
anonymous solved puzzle No#8vkyx;
11'49''
gu
guest solved puzzle No#9gx1r;
3'21''
an
anonymous solved puzzle No#9gx1r;
19'17''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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