3
12
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44
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17
28
31
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26
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38
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24
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30
14
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36
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21
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30
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7
8
9
27
11
4
13
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17
9
8
14
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34
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17
1
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8
9
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~
123
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Kakuro(Evil) https://gridpuzzle.com/kakuro/w8n22

Latest score list for #w8n22

re
relief a second ago
12'17''
an
anonymous 7 minutes ago
4'29''
an
anonymous 29 minutes ago
19'4''
fa
farmstand 23 minutes ago
6'1''
We
Weight loss an hour ago
6'40''
gu
guest an hour ago
16'6''
El
Electricity an hour ago
8'31''
Mi
Mia an hour ago
4'54''
gu
guest 2 hours ago
8'21''
Tr
Treatment 33 minutes ago
15'0''

Latest score list for Kakuro

gu
guest solved puzzle No#52xg8;
12'46''
gu
guest solved puzzle No#v46zz;
14'21''
gu
guest solved puzzle No#e5zrk;
9'46''
La
Lawsuit solved puzzle No#e5zrk;
5'21''
be
beauty solved puzzle No#5271r;
9'20''
fa
family solved puzzle No#n8qe5;
18'50''
an
anonymous solved puzzle No#q24ng;
10'2''
gu
guest solved puzzle No#v4vqy;
12'27''
an
anonymous solved puzzle No#mg5kw;
6'59''
an
anonymous solved puzzle No#q24ng;
17'51''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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