9
27
20
4
29
16
8
29
6
6
19
6
6
17
22
30
24
1
2
3
4
5
6
7
8
9
?
~
123
1
 
2
3
Undo
Redo
Delete
0
Hint
copy & share
Share puzzle to your friends and family

Kakuro(Expert) https://gridpuzzle.com/kakuro/wrmm2

Latest score list for #wrmm2

an
anonymous a second ago
12'40''
an
anonymous 10 minutes ago
4'54''
an
anonymous 9 minutes ago
17'1''
No
Noah 59 minutes ago
13'40''
Av
Ava 23 minutes ago
14'13''
an
anonymous an hour ago
6'1''
Ev
Evelyn an hour ago
17'55''
re
restoration an hour ago
19'58''
pe
petrol an hour ago
5'2''
Be
Benjamin 2 hours ago
18'31''

Latest score list for Kakuro

in
intergration solved puzzle No#75dx1;
9'28''
ph
phone solved puzzle No#dnwej;
15'59''
an
anonymous solved puzzle No#k62g2;
15'13''
Cl
Classes solved puzzle No#pnkwj;
17'9''
pe
petrol solved puzzle No#dnwej;
17'4''
my
myloancare solved puzzle No#1pj86;
17'42''
pe
petrol solved puzzle No#4n865;
9'41''
me
medical solved puzzle No#v0vzz;
11'52''
an
anonymous solved puzzle No#wr52y;
9'32''
fa
farmstand solved puzzle No#0x922;
8'4''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

Privacy Policy Copyright Gridpuzzle © 2024