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8
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8
9
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123
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Kakuro(Evil) https://gridpuzzle.com/kakuro/wwnqq

Latest score list for #wwnqq

So
Sophia a second ago
17'6''
in
insurance 11 minutes ago
8'24''
ma
make money 20 minutes ago
17'24''
Ja
Jacob 10 minutes ago
15'40''
ma
magento 57 minutes ago
13'2''
gu
guest 53 minutes ago
3'47''
Re
Recovery an hour ago
9'41''
an
anonymous 34 minutes ago
6'7''
an
anonymous 31 minutes ago
3'35''
Wi
William 2 hours ago
6'31''

Latest score list for Kakuro

an
anonymous solved puzzle No#9gywq;
9'55''
ma
makeup solved puzzle No#2kemy;
4'9''
Tr
Trading solved puzzle No#ex752;
9'13''
Pa
Paintless solved puzzle No#20jg9;
18'1''
sp
specialist solved puzzle No#zpezn;
3'28''
an
anonymous solved puzzle No#m6ddg;
9'24''
Em
Emma solved puzzle No#9gywq;
11'41''
ph
phone solved puzzle No#r8vq1;
11'2''
gu
guest solved puzzle No#r8vq1;
7'59''
an
anonymous solved puzzle No#jpy79;
14'27''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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