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Kakuro(Evil) https://gridpuzzle.com/kakuro/x9zv7

Latest score list for #x9zv7

an
anonymous a second ago
18'30''
an
anonymous 11 minutes ago
4'11''
de
degree 37 minutes ago
15'1''
sa
sandwich 35 minutes ago
7'59''
an
anonymous an hour ago
9'44''
st
stock price an hour ago
9'16''
se
sell cash an hour ago
14'16''
mo
motivation 43 minutes ago
19'10''
La
Lawsuit 2 hours ago
3'34''
Ma
Mason an hour ago
6'30''

Latest score list for Kakuro

El
Electricity solved puzzle No#6404r;
15'59''
an
anonymous solved puzzle No#64xqn;
14'23''
Au
Automotive solved puzzle No#64y5j;
6'34''
an
anonymous solved puzzle No#6404r;
9'54''
gu
guest solved puzzle No#k1y45;
3'54''
ov
overtons solved puzzle No#lq5ql;
11'50''
an
anonymous solved puzzle No#lq5ql;
10'39''
yo
youtube solved puzzle No#v4kky;
14'49''
So
Sophia solved puzzle No#n8q0r;
7'51''
an
anonymous solved puzzle No#6404r;
7'42''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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