12
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23
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44
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25
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14
9
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35
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31
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7
25
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7
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18
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12
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9
12
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25
21
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11
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16
7
39
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24
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9
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123
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Kakuro(Evil) https://gridpuzzle.com/kakuro/y9d81

Latest score list for #y9d81

an
anonymous a second ago
11'45''
At
Attorney 18 minutes ago
19'34''
re
refinancing 24 minutes ago
5'18''
We
Weight loss 26 minutes ago
16'11''
Ga
Gas 38 minutes ago
16'59''
an
anonymous an hour ago
19'57''
gu
guest 36 minutes ago
6'2''
ou
outsource an hour ago
10'10''
cr
crackstreams an hour ago
14'36''
gu
guest an hour ago
15'34''

Latest score list for Kakuro

pe
petrol solved puzzle No#rrvr1;
10'44''
se
sell cash solved puzzle No#nmkdx;
18'21''
an
anonymous solved puzzle No#en077;
10'24''
in
intergration solved puzzle No#yynw1;
14'53''
gu
guest solved puzzle No#9nj10;
19'4''
Ma
Mason solved puzzle No#q4jg2;
13'25''
gu
guest solved puzzle No#x9nx1;
19'7''
an
anonymous solved puzzle No#en0xn;
19'13''
an
anonymous solved puzzle No#5504w;
10'17''
re
refinancing solved puzzle No#yynw1;
12'23''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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