12
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28
15
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8
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26
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27
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9
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5
28
6
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6
1
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5
6
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8
9
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123
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Kakuro(Easy) https://gridpuzzle.com/kakuro/zq15e

Latest score list for #zq15e

gu
guest a second ago
18'47''
an
anonymous 4 minutes ago
10'32''
an
anonymous 9 minutes ago
5'48''
in
intergration 48 minutes ago
4'23''
Co
Conference an hour ago
18'19''
re
realtor 17 minutes ago
7'13''
Ol
Olivia an hour ago
15'37''
ph
phone 27 minutes ago
6'52''
an
anonymous an hour ago
10'0''
an
anonymous 2 hours ago
6'45''

Latest score list for Kakuro

in
insurance solved puzzle No#xwdp7;
4'37''
an
anonymous solved puzzle No#9qp6w;
15'45''
be
betting solved puzzle No#0pwr2;
10'54''
an
anonymous solved puzzle No#qndd9;
7'10''
Am
Amelia solved puzzle No#env97;
15'55''
Ab
Abigail solved puzzle No#j9yq5;
8'19''
So
Sophia solved puzzle No#qndd9;
14'57''
ph
phone solved puzzle No#j9z15;
9'31''
No
Noah solved puzzle No#mpd1g;
6'3''
te
technology solved puzzle No#65r4q;
13'53''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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