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Light up(Evil) https://gridpuzzle.com/lightup/0xxzj2

Latest score list for #0xxzj2

re
recovery a second ago
9'30''
an
anonymous 10 minutes ago
6'9''
gu
guest 36 minutes ago
14'24''
gu
guest 13 minutes ago
12'15''
Ol
Olivia 17 minutes ago
8'19''
an
anonymous 59 minutes ago
9'22''
Sh
Shopify an hour ago
9'35''
an
anonymous an hour ago
17'0''
ou
outsource 53 minutes ago
14'44''
gu
guest 2 hours ago
12'56''

Latest score list for Light up

se
semrush solved puzzle No#yqeye1;
5'32''
da
damage solved puzzle No#9548w;
18'38''
gu
guest solved puzzle No#yqeye1;
6'22''
an
anonymous solved puzzle No#56n5v9;
7'37''
ov
overtons solved puzzle No#pnry0g;
9'55''
La
Lawsuit solved puzzle No#yqe626;
8'44''
an
anonymous solved puzzle No#4n9484;
7'40''
an
anonymous solved puzzle No#wrz612;
8'54''
an
anonymous solved puzzle No#dw1n7;
10'12''
La
Lawyer solved puzzle No#m91pq;
15'57''

How to play Light up

  1. The player places light bulbs in white cells such that no two bulbs shine on each other, until the entire grid is lit up.

  2. A bulb sends rays of light horizontally and vertically, illuminating its entire row and column unless its light is blocked by a black cell.

  3. A black cell may have a number on it from 0 to 4, indicating how many bulbs must be placed adjacent to its four sides; for example, a cell with a 4 must have four bulbs around it, one on each side, and a cell with a 0 cannot have a bulb next to any of its sides.

  4. An unnumbered black cell may have any number of light bulbs adjacent to it, or none. Bulbs placed diagonally adjacent to a numbered cell do not contribute to the bulb count.

A black cell may have a number on it from 0 to 4, indicating how many bulbs must be placed adjacent to its four sides; for example, a cell with a 4 must have four bulbs around it, one on each side, and a cell with a 0 cannot have a bulb next to any of its sides.

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