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Anti-Knight Hyper Kropki Sudoku(Evil) https://gridpuzzle.com/anti-knight-hyper-kropki-sudoku/dmx67

Latest score list for #dmx67

At
Attorney a second ago
5'30''
la
lawyer 14 minutes ago
4'10''
gu
guest 34 minutes ago
10'16''
in
insurance 39 minutes ago
9'43''
Be
Benjamin 22 minutes ago
19'32''
We
Weight loss an hour ago
10'46''
La
Lawyer an hour ago
14'54''
se
sell cash an hour ago
7'43''
my
myloancare an hour ago
14'52''
Lo
Logan 2 hours ago
13'34''

Latest score list for Anti-Knight Hyper Kropki Sudoku

an
anonymous solved puzzle No#yqxe1;
7'7''
Re
Rehab solved puzzle No#kd1dm;
11'18''
gu
guest solved puzzle No#kdkz2;
10'51''
cr
crackstreams solved puzzle No#yqxe1;
17'50''
in
intergration solved puzzle No#odjp7;
14'37''
an
anonymous solved puzzle No#wr84k;
4'43''
gu
guest solved puzzle No#eqv72;
6'59''
cr
credit solved puzzle No#21n45;
3'34''
te
technology solved puzzle No#kdkz2;
9'49''
re
restoration solved puzzle No#ovjpk;
12'25''

How to play Anti-Knight Hyper Kropki Sudoku

Anti-Knight Hyper Kropki Sudoku Rules

Classic Sudoku Rules apply. Additionally, if the absolute difference between two digits in neighbouring cells equals 1, then they are separated by a white dot. If the digit is half of the digit in the neighbouring cell, then they are separated by a black dot. The dot between 1 and 2 can be either white or black.

Anti-Knight Hyper Kropki Sudoku Additional Rules:

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

  • Hyper Sudoku Rule:also known as Windoku, is a variation of Sudoku that adds an extra layer of challenge by introducing additional regions where the digits 1 to 9 must also be present.

A Kropki Sudoku puzzle consists of a standard Sudoku grid with the addition of either black or white circular markers between neighbouring pairs of squares. Black circles show all adjacent pairs of squares where the value in one square is double the other, while white circles show all pairs where one value is consecutive to the other. 'Consecutive' means that the numbers in the two squares have a numerical difference of '1'. For example: 2 and 3 are consecutive, as are 6 and 5.

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