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Anti-Knight Hyper Kropki Sudoku(Evil) https://gridpuzzle.com/anti-knight-hyper-kropki-sudoku/zg0vy

Latest score list for #zg0vy

gu
guest a second ago
15'3''
ou
outsource 16 minutes ago
10'54''
se
sell cash 37 minutes ago
7'53''
gu
guest 53 minutes ago
11'27''
an
anonymous 47 minutes ago
5'57''
gu
guest an hour ago
18'36''
te
technology an hour ago
4'15''
Wo
Workers an hour ago
14'37''
pr
programs 35 minutes ago
14'29''
Ha
Hail car 51 minutes ago
19'34''

Latest score list for Anti-Knight Hyper Kropki Sudoku

ma
makeup solved puzzle No#6m1ex;
8'1''
gu
guest solved puzzle No#9ek1k;
10'4''
an
anonymous solved puzzle No#xg787;
9'34''
gu
guest solved puzzle No#ek87n;
7'40''
an
anonymous solved puzzle No#j8mn4;
4'44''
fa
farmstand solved puzzle No#j821y;
5'54''
gu
guest solved puzzle No#vrkez;
8'15''
ma
magento solved puzzle No#29mj9;
11'10''
ma
masters solved puzzle No#vrkqy;
6'8''
El
Electricity solved puzzle No#29mj9;
19'30''

How to play Anti-Knight Hyper Kropki Sudoku

Anti-Knight Hyper Kropki Sudoku Rules

Classic Sudoku Rules apply. Additionally, if the absolute difference between two digits in neighbouring cells equals 1, then they are separated by a white dot. If the digit is half of the digit in the neighbouring cell, then they are separated by a black dot. The dot between 1 and 2 can be either white or black.

Anti-Knight Hyper Kropki Sudoku Additional Rules:

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

  • Hyper Sudoku Rule:also known as Windoku, is a variation of Sudoku that adds an extra layer of challenge by introducing additional regions where the digits 1 to 9 must also be present.

A Kropki Sudoku puzzle consists of a standard Sudoku grid with the addition of either black or white circular markers between neighbouring pairs of squares. Black circles show all adjacent pairs of squares where the value in one square is double the other, while white circles show all pairs where one value is consecutive to the other. 'Consecutive' means that the numbers in the two squares have a numerical difference of '1'. For example: 2 and 3 are consecutive, as are 6 and 5.

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