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Anti-knight Hyper Rossini Sudoku(Easy) https://gridpuzzle.com/anti-knight-hyper-rossini-sudoku/3j401

Latest score list for #3j401

So
Sophia a second ago
5'45''
gu
guest 19 minutes ago
14'41''
ou
outsource 23 minutes ago
10'52''
re
relief 38 minutes ago
13'30''
re
relief 45 minutes ago
7'50''
yo
youtube an hour ago
16'47''
so
social an hour ago
8'28''
an
anonymous 25 minutes ago
10'55''
an
anonymous 57 minutes ago
13'20''
Lo
Loans 50 minutes ago
13'38''

Latest score list for Anti-knight Hyper Rossini Sudoku

gu
guest solved puzzle No#ov0e4;
13'51''
te
teriyaki solved puzzle No#lpwwz;
18'7''
gu
guest solved puzzle No#lpwwz;
17'25''
Do
Donate solved puzzle No#l5xyw;
5'23''
Lo
Loans solved puzzle No#lpwwz;
15'11''
Li
Liam solved puzzle No#odx0v;
4'48''
yo
youtube solved puzzle No#l4nv4;
5'31''
gu
guest solved puzzle No#3ejxg;
16'8''
re
realtor solved puzzle No#3w6p0;
11'13''
gu
guest solved puzzle No#3ej77;
11'15''

How to play Anti-knight Hyper Rossini Sudoku

Anti-knight Hyper Rossini Sudoku Rules

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Additional Rules:

  • Hyper Sudoku Rule:also known as Windoku, is a variation of Sudoku that adds an extra layer of challenge by introducing additional regions where the digits 1 to 9 must also be present.

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Anti-knight Hyper Rossini Sudoku = Rossini Sudoku + Anti-knight Sudoku + Hyper Sudoku.

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