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Anti-knight Hyper Rossini Sudoku(Easy) https://gridpuzzle.com/anti-knight-hyper-rossini-sudoku/3n2qr

Latest score list for #3n2qr

an
anonymous een seconde geleden
11'16''
At
Attorney 10 minuten geleden
19'46''
Re
Rehab 26 minuten geleden
6'17''
an
anonymous 15 minuten geleden
4'58''
se
sell cash 21 minuten geleden
9'48''
an
anonymous een uur geleden
10'28''
br
brother 38 minuten geleden
5'12''
la
lawyer 25 minuten geleden
7'31''
my
myloancare 56 minuten geleden
8'14''
Ja
Jacob 2 uur geleden
10'26''

Latest score list for Anti-knight Hyper Rossini Sudoku

Co
Conference solved puzzle No#okn8m;
4'31''
an
anonymous solved puzzle No#lrdm1;
6'35''
gu
guest solved puzzle No#l26e5;
4'36''
gu
guest solved puzzle No#l22nz;
17'19''
re
refinancing solved puzzle No#lxm0x;
16'51''
in
insurance solved puzzle No#l22nz;
7'14''
Wo
Workers solved puzzle No#l5x1r;
16'5''
ma
majority solved puzzle No#okn8m;
14'57''
Co
Conference solved puzzle No#lrdm1;
8'15''
fa
farmstand solved puzzle No#lgyg0;
4'43''

How to play Anti-knight Hyper Rossini Sudoku

Anti-knight Hyper Rossini Sudoku Rules

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Additional Rules:

  • Hyper Sudoku Rule:also known as Windoku, is a variation of Sudoku that adds an extra layer of challenge by introducing additional regions where the digits 1 to 9 must also be present.

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Anti-knight Hyper Rossini Sudoku = Rossini Sudoku + Anti-knight Sudoku + Hyper Sudoku.

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