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Anti-knight Hyper Rossini Sudoku(Expert) https://gridpuzzle.com/anti-knight-hyper-rossini-sudoku/4nvng

Latest score list for #4nvng

an
anonymous a second ago
6'46''
gu
guest 5 minutes ago
13'25''
mo
motivation 36 minutes ago
15'27''
bu
business 43 minutes ago
14'47''
gu
guest 33 minutes ago
9'38''
te
teriyaki an hour ago
10'39''
be
betting an hour ago
9'58''
gu
guest an hour ago
8'46''
an
anonymous an hour ago
11'16''
gu
guest 2 hours ago
14'58''

Latest score list for Anti-knight Hyper Rossini Sudoku

gu
guest solved puzzle No#3wwzk;
10'16''
su
sundays dog solved puzzle No#l5x1r;
6'2''
La
Lawsuit solved puzzle No#lxm0x;
10'37''
te
teriyaki solved puzzle No#okn8m;
3'50''
ov
overtons solved puzzle No#37qqm;
8'33''
Be
Benjamin solved puzzle No#okkv5;
19'21''
gu
guest solved puzzle No#lp1wj;
11'45''
Ol
Oliver solved puzzle No#lxm0x;
9'30''
Ja
James solved puzzle No#l5x1r;
16'30''
Ma
Mason solved puzzle No#3jkm4;
11'41''

How to play Anti-knight Hyper Rossini Sudoku

Anti-knight Hyper Rossini Sudoku Rules

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Additional Rules:

  • Hyper Sudoku Rule:also known as Windoku, is a variation of Sudoku that adds an extra layer of challenge by introducing additional regions where the digits 1 to 9 must also be present.

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Anti-knight Hyper Rossini Sudoku = Rossini Sudoku + Anti-knight Sudoku + Hyper Sudoku.

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