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Anti-knight Hyper Rossini Sudoku(Medium) https://gridpuzzle.com/anti-knight-hyper-rossini-sudoku/7p6nj

Latest score list for #7p6nj

gu
guest a second ago
4'7''
an
anonymous 7 minutes ago
5'22''
bl
blackboard 29 minutes ago
16'32''
an
anonymous 41 minutes ago
19'55''
We
Weight loss 17 minutes ago
6'26''
At
Attorney 57 minutes ago
3'36''
gu
guest an hour ago
18'16''
We
Weight loss 27 minutes ago
18'59''
se
semrush an hour ago
17'38''
an
anonymous 2 hours ago
7'6''

Latest score list for Anti-knight Hyper Rossini Sudoku

da
damage solved puzzle No#n2wmx;
11'40''
gu
guest solved puzzle No#1ngmk;
15'58''
so
software solved puzzle No#7pxp9;
5'24''
Fi
Fitness solved puzzle No#wrg80;
11'46''
Lo
Logan solved puzzle No#1n40d;
7'55''
Em
Emma solved puzzle No#kdm9m;
11'38''
gu
guest solved puzzle No#1n40d;
14'24''
At
Attorney solved puzzle No#7pxp9;
10'56''
an
anonymous solved puzzle No#kdm9m;
12'36''
Tr
Trading solved puzzle No#kdm9m;
18'4''

How to play Anti-knight Hyper Rossini Sudoku

Anti-knight Hyper Rossini Sudoku Rules

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Additional Rules:

  • Hyper Sudoku Rule:also known as Windoku, is a variation of Sudoku that adds an extra layer of challenge by introducing additional regions where the digits 1 to 9 must also be present.

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Anti-knight Hyper Rossini Sudoku = Rossini Sudoku + Anti-knight Sudoku + Hyper Sudoku.

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