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Anti-knight Hyper Rossini Sudoku(Hard) https://gridpuzzle.com/anti-knight-hyper-rossini-sudoku/g4ggm

Latest score list for #g4ggm

an
anonymous een seconde geleden
6'50''
gu
guest 18 minuten geleden
7'4''
wo
workforce 8 minuten geleden
4'26''
cr
crackstreams 51 minuten geleden
3'20''
Tr
Trading 28 minuten geleden
9'59''
Am
Amelia een uur geleden
16'21''
cr
crackstreams een uur geleden
10'5''
an
anonymous 2 uur geleden
19'47''
Re
Rehab een uur geleden
15'20''
pe
petrol een uur geleden
15'29''

Latest score list for Anti-knight Hyper Rossini Sudoku

de
degree solved puzzle No#kd7n5;
6'20''
ch
chocolate solved puzzle No#qmp7g;
13'45''
Ch
Charlotte solved puzzle No#g45km;
13'16''
In
Internet solved puzzle No#je2w9;
7'37''
in
insurance solved puzzle No#1nmw0;
17'15''
pr
programs solved puzzle No#0x7w1;
11'49''
ma
magento solved puzzle No#qmp7g;
6'49''
pr
programs solved puzzle No#4n0ge;
18'23''
an
anonymous solved puzzle No#6ngrj;
13'34''
su
sundays dog solved puzzle No#1nmw0;
12'59''

How to play Anti-knight Hyper Rossini Sudoku

Anti-knight Hyper Rossini Sudoku Rules

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Additional Rules:

  • Hyper Sudoku Rule:also known as Windoku, is a variation of Sudoku that adds an extra layer of challenge by introducing additional regions where the digits 1 to 9 must also be present.

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Anti-knight Hyper Rossini Sudoku = Rossini Sudoku + Anti-knight Sudoku + Hyper Sudoku.

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