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Anti-knight Hyper Rossini Sudoku(Easy) https://gridpuzzle.com/anti-knight-hyper-rossini-sudoku/lm9dr

Latest score list for #lm9dr

gu
guest před sekundou
8'28''
an
anonymous 18 minutami před
12'48''
gu
guest 36 minutami před
17'8''
gu
guest 16 minutami před
17'33''
Ha
Hail car 47 minutami před
18'46''
Pr
Prestashop 29 minutami před
7'6''
Wo
Workers 21 minutami před
10'39''
gu
guest 48 minutami před
13'50''
mo
mortgage 2 hodinami před
11'22''
Li
Liam 2 hodinami před
7'21''

Latest score list for Anti-knight Hyper Rossini Sudoku

ou
outsource solved puzzle No#n277x;
9'16''
an
anonymous solved puzzle No#eq8j4;
10'38''
ch
chocolate solved puzzle No#eqd62;
6'48''
fr
freelance solved puzzle No#g4xy2;
19'58''
In
Investing solved puzzle No#pnegr;
6'29''
be
betting solved puzzle No#je7e4;
19'46''
Sh
Shopify solved puzzle No#wr9d0;
16'24''
in
insurance solved puzzle No#zvzjn;
5'33''
wa
warranty solved puzzle No#wr900;
17'49''
do
doctors solved puzzle No#pne5z;
17'28''

How to play Anti-knight Hyper Rossini Sudoku

Anti-knight Hyper Rossini Sudoku Rules

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Additional Rules:

  • Hyper Sudoku Rule:also known as Windoku, is a variation of Sudoku that adds an extra layer of challenge by introducing additional regions where the digits 1 to 9 must also be present.

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Anti-knight Hyper Rossini Sudoku = Rossini Sudoku + Anti-knight Sudoku + Hyper Sudoku.

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