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Anti-knight Hyper Rossini Sudoku(Expert) https://gridpuzzle.com/anti-knight-hyper-rossini-sudoku/mn4wg

Latest score list for #mn4wg

st
stock price sekunti sitten
18'23''
Fi
Fitness 17 minuuttia sitten
11'45''
an
anonymous 8 minuuttia sitten
6'4''
ou
outsource 33 minuuttia sitten
16'14''
an
anonymous tunti sitten
7'1''
Pa
Paintless 32 minuuttia sitten
16'45''
Fi
Fitness 50 minuuttia sitten
10'17''
mo
mortgage tunti sitten
14'50''
sh
shopping 2 tuntia sitten
13'49''
de
degree tunti sitten
16'21''

Latest score list for Anti-knight Hyper Rossini Sudoku

an
anonymous solved puzzle No#82np4;
19'7''
be
betmgm solved puzzle No#mnxp2;
13'23''
gu
guest solved puzzle No#6nv8r;
15'49''
an
anonymous solved puzzle No#7pxp9;
10'4''
an
anonymous solved puzzle No#jep4e;
17'36''
fi
finance solved puzzle No#1n40d;
15'55''
an
anonymous solved puzzle No#1n7j6;
16'13''
an
anonymous solved puzzle No#n2k95;
17'0''
Sh
Shopify solved puzzle No#kdm9m;
5'15''
fi
finance solved puzzle No#wr6qe;
12'32''

How to play Anti-knight Hyper Rossini Sudoku

Anti-knight Hyper Rossini Sudoku Rules

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Additional Rules:

  • Hyper Sudoku Rule:also known as Windoku, is a variation of Sudoku that adds an extra layer of challenge by introducing additional regions where the digits 1 to 9 must also be present.

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Anti-knight Hyper Rossini Sudoku = Rossini Sudoku + Anti-knight Sudoku + Hyper Sudoku.

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