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Anti-knight Hyper Rossini Sudoku(Expert) https://gridpuzzle.com/anti-knight-hyper-rossini-sudoku/n2e6r

Latest score list for #n2e6r

wo
workforce een seconde geleden
17'40''
gu
guest 13 minuten geleden
7'24''
ma
majority 34 minuten geleden
9'19''
gu
guest 31 minuten geleden
15'14''
se
sell cash 30 minuten geleden
12'20''
gu
guest een uur geleden
4'7''
Wi
William 38 minuten geleden
17'9''
gu
guest 33 minuten geleden
9'44''
ou
outsource een uur geleden
7'10''
Lo
Logan een uur geleden
17'40''

Latest score list for Anti-knight Hyper Rossini Sudoku

Em
Emma solved puzzle No#l22nz;
14'30''
ma
make money solved puzzle No#37qqm;
4'32''
El
Elijah solved puzzle No#lgyg0;
10'28''
Em
Emma solved puzzle No#l26e5;
19'40''
Do
Donate solved puzzle No#lr4n1;
4'55''
gu
guest solved puzzle No#37801;
9'13''
Au
Automotive solved puzzle No#3wr1e;
18'55''
Cl
Classes solved puzzle No#37qqm;
13'32''
Tr
Treatment solved puzzle No#okn8m;
3'35''
gu
guest solved puzzle No#lmm2l;
19'25''

How to play Anti-knight Hyper Rossini Sudoku

Anti-knight Hyper Rossini Sudoku Rules

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Additional Rules:

  • Hyper Sudoku Rule:also known as Windoku, is a variation of Sudoku that adds an extra layer of challenge by introducing additional regions where the digits 1 to 9 must also be present.

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Anti-knight Hyper Rossini Sudoku = Rossini Sudoku + Anti-knight Sudoku + Hyper Sudoku.

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