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Anti-knight Hyper Rossini Sudoku(Expert) https://gridpuzzle.com/anti-knight-hyper-rossini-sudoku/wr2j2

Latest score list for #wr2j2

re
restoration a second ago
8'14''
Ga
Gas 10 minutes ago
9'5''
Re
Recovery 23 minutes ago
17'18''
We
Weight loss 35 minutes ago
12'28''
Ab
Abigail 39 minutes ago
9'15''
Bi
Bitcoin an hour ago
17'32''
gu
guest an hour ago
8'41''
Pr
Prestashop 43 minutes ago
7'2''
gu
guest 55 minutes ago
4'25''
wa
warranty an hour ago
17'12''

Latest score list for Anti-knight Hyper Rossini Sudoku

gu
guest solved puzzle No#4n41p;
5'23''
gu
guest solved puzzle No#1nz6r;
19'41''
Lo
Loans solved puzzle No#1nz6r;
13'13''
an
anonymous solved puzzle No#yqr79;
10'1''
Pa
Paintless solved puzzle No#eqm8g;
6'55''
sp
specialist solved puzzle No#4n41p;
17'1''
gu
guest solved puzzle No#eqmpn;
18'45''
gu
guest solved puzzle No#yqr79;
4'28''
ma
makeup solved puzzle No#re7zj;
3'49''
gu
guest solved puzzle No#n27zk;
5'54''

How to play Anti-knight Hyper Rossini Sudoku

Anti-knight Hyper Rossini Sudoku Rules

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Additional Rules:

  • Hyper Sudoku Rule:also known as Windoku, is a variation of Sudoku that adds an extra layer of challenge by introducing additional regions where the digits 1 to 9 must also be present.

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Anti-knight Hyper Rossini Sudoku = Rossini Sudoku + Anti-knight Sudoku + Hyper Sudoku.

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