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Anti-Knight Irregular Kropki Sudoku 6x6(Expert) https://gridpuzzle.com/anti-knight-irregular-kropki-sudoku-6x6/k87ym

Latest score list for #k87ym

an
anonymous a second ago
5'1''
in
injury 12 minutes ago
16'36''
an
anonymous 14 minutes ago
10'16''
Ja
James 20 minutes ago
19'39''
gu
guest 17 minutes ago
7'53''
Av
Ava 35 minutes ago
10'0''
an
anonymous 57 minutes ago
18'32''
gu
guest an hour ago
14'16''
sh
shopping an hour ago
18'44''
El
Elijah an hour ago
11'30''

Latest score list for Anti-Knight Irregular Kropki Sudoku 6x6

my
myloancare solved puzzle No#n5mqr;
9'39''
an
anonymous solved puzzle No#r88y0;
6'17''
gu
guest solved puzzle No#gw4p4;
16'42''
Re
Rehab solved puzzle No#08ee1;
7'50''
gu
guest solved puzzle No#ej01g;
6'35''
Ho
Hosting solved puzzle No#n5mqr;
8'29''
an
anonymous solved puzzle No#gerqv;
7'51''
wo
workforce solved puzzle No#gerqv;
17'38''
fi
finance solved puzzle No#qzjrg;
6'25''
an
anonymous solved puzzle No#r88y0;
16'40''

How to play Anti-Knight Irregular Kropki Sudoku 6x6

Anti-Knight Irregular Kropki Sudoku 6x6 Rules

Classic Sudoku Rules apply. Additionally, if the absolute difference between two digits in neighbouring cells equals 1, then they are separated by a white dot. If the digit is half of the digit in the neighbouring cell, then they are separated by a black dot. The dot between 1 and 2 can be either white or black.

Anti-Knight Irregular Kropki Sudoku 6x6 Additional Rules:

  • Irregular Sudoku Rule: Each row, column, and irregularly shaped block must contain all the digits (1-6) without repetition. This is the key difference.

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

A Kropki Sudoku puzzle consists of a standard Sudoku grid with the addition of either black or white circular markers between neighbouring pairs of squares. Black circles show all adjacent pairs of squares where the value in one square is double the other, while white circles show all pairs where one value is consecutive to the other. 'Consecutive' means that the numbers in the two squares have a numerical difference of '1'. For example: 2 and 3 are consecutive, as are 6 and 5.

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