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Anti-Knight Irregular Kropki Sudoku 6x6(Evil) https://gridpuzzle.com/anti-knight-irregular-kropki-sudoku-6x6/n1nex

Latest score list for #n1nex

gu
guest a second ago
18'55''
in
insurance 7 minutes ago
4'6''
an
anonymous 15 minutes ago
8'36''
gu
guest 24 minutes ago
15'17''
cr
credit 46 minutes ago
18'19''
la
lawyer 49 minutes ago
9'9''
re
realtor an hour ago
7'4''
an
anonymous an hour ago
10'30''
At
Attorney 50 minutes ago
6'52''
gu
guest 2 hours ago
12'54''

Latest score list for Anti-Knight Irregular Kropki Sudoku 6x6

re
relief solved puzzle No#8zrpk;
7'42''
Ho
Hosting solved puzzle No#jn104;
10'28''
In
Investing solved puzzle No#45zgp;
10'36''
bl
blackboard solved puzzle No#jn104;
9'4''
mo
mortgage solved puzzle No#20688;
19'25''
an
anonymous solved puzzle No#8zd4k;
9'13''
Ol
Olivia solved puzzle No#7r6g9;
16'54''
sp
specialist solved puzzle No#qz4zg;
14'29''
an
anonymous solved puzzle No#v8024;
6'12''
gu
guest solved puzzle No#45zgp;
8'55''

How to play Anti-Knight Irregular Kropki Sudoku 6x6

Anti-Knight Irregular Kropki Sudoku 6x6 Rules

Classic Sudoku Rules apply. Additionally, if the absolute difference between two digits in neighbouring cells equals 1, then they are separated by a white dot. If the digit is half of the digit in the neighbouring cell, then they are separated by a black dot. The dot between 1 and 2 can be either white or black.

Anti-Knight Irregular Kropki Sudoku 6x6 Additional Rules:

  • Irregular Sudoku Rule: Each row, column, and irregularly shaped block must contain all the digits (1-6) without repetition. This is the key difference.

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

A Kropki Sudoku puzzle consists of a standard Sudoku grid with the addition of either black or white circular markers between neighbouring pairs of squares. Black circles show all adjacent pairs of squares where the value in one square is double the other, while white circles show all pairs where one value is consecutive to the other. 'Consecutive' means that the numbers in the two squares have a numerical difference of '1'. For example: 2 and 3 are consecutive, as are 6 and 5.

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