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Anti-Knight Irregular Kropki Sudoku 8x8(Evil) https://gridpuzzle.com/anti-knight-irregular-kropki-sudoku-8x8/8w44e

Latest score list for #8w44e

sp
specialist a second ago
16'13''
In
Internet 13 minutes ago
17'51''
gu
guest 22 minutes ago
8'17''
re
relief 45 minutes ago
12'14''
pr
premium 27 minutes ago
4'2''
gu
guest 32 minutes ago
7'10''
gu
guest 21 minutes ago
10'54''
La
Lawyer an hour ago
4'54''
an
anonymous an hour ago
19'21''
ma
magento an hour ago
10'48''

Latest score list for Anti-Knight Irregular Kropki Sudoku 8x8

Wo
Workers solved puzzle No#56gvr;
13'14''
Wi
William solved puzzle No#kd0n4;
18'27''
sh
shopping solved puzzle No#214yz;
11'27''
Ur
Urgent solved puzzle No#8wz65;
6'30''
la
lawyer solved puzzle No#kd0n4;
13'3''
gu
guest solved puzzle No#21r8y;
16'39''
an
anonymous solved puzzle No#9wmr0;
11'21''
an
anonymous solved puzzle No#21dmd;
19'21''
gu
guest solved puzzle No#mn4nq;
12'37''
Tr
Treatment solved puzzle No#9wmr0;
4'35''

How to play Anti-Knight Irregular Kropki Sudoku 8x8

Anti-Knight Irregular Kropki Sudoku 8x8 Rules

Classic Sudoku Rules apply. Additionally, if the absolute difference between two digits in neighbouring cells equals 1, then they are separated by a white dot. If the digit is half of the digit in the neighbouring cell, then they are separated by a black dot. The dot between 1 and 2 can be either white or black.

Anti-Knight Irregular Kropki Sudoku 8x8 Additional Rules:

  • Irregular Sudoku Rule: Each row, column, and irregularly shaped block must contain all the digits (1-8) without repetition. This is the key difference.

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

A Kropki Sudoku puzzle consists of a standard Sudoku grid with the addition of either black or white circular markers between neighbouring pairs of squares. Black circles show all adjacent pairs of squares where the value in one square is double the other, while white circles show all pairs where one value is consecutive to the other. 'Consecutive' means that the numbers in the two squares have a numerical difference of '1'. For example: 2 and 3 are consecutive, as are 6 and 5.

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