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Anti-knight Rossini Sudoku(Medium) https://gridpuzzle.com/anti-knight-rossini-sudoku/dnmm2

Latest score list for #dnmm2

bu
business a second ago
3'22''
Ma
Mason 13 minutes ago
12'27''
in
insurance 19 minutes ago
16'20''
re
realtor 58 minutes ago
7'55''
gu
guest an hour ago
11'55''
an
anonymous 30 minutes ago
9'58''
bl
blackboard an hour ago
7'7''
be
betmgm an hour ago
5'29''
te
technology an hour ago
14'37''
an
anonymous an hour ago
16'10''

Latest score list for Anti-knight Rossini Sudoku

an
anonymous solved puzzle No#4w18p;
8'11''
gu
guest solved puzzle No#wekw0;
7'39''
Fi
Fitness solved puzzle No#gege4;
5'34''
gu
guest solved puzzle No#j856y;
13'24''
so
software solved puzzle No#29mm9;
11'10''
Pr
Prestashop solved puzzle No#vr5nz;
15'26''
se
settlements solved puzzle No#j856y;
7'27''
ma
magento solved puzzle No#6mgkn;
9'28''
gu
guest solved puzzle No#q8qgq;
12'14''
re
relief solved puzzle No#j856y;
8'16''

How to play Anti-knight Rossini Sudoku

Anti-knight Rossini Sudoku Rules

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Additional Rules:

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Anti-knight Rossini Sudoku = Rossini Sudoku + Anti-knight Sudoku.

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