38
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15
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40
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27
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9
4
39
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15
1
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8
9
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~
123
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Kakuro(Expert) https://gridpuzzle.com/kakuro/2y7vz

Latest score list for #2y7vz

gu
guest il y a une seconde
14'30''
an
anonymous il y a 5 minutes
13'36''
gu
guest il y a 19 minutes
15'31''
fa
family il y a 55 minutes
17'23''
an
anonymous il y a 49 minutes
19'49''
gu
guest il y a une heure
12'7''
an
anonymous il y a une heure
12'49''
Ev
Evelyn il y a 2 heures
19'42''
gu
guest il y a 45 minutes
16'37''
ov
overtons il y a 2 heures
4'28''

Latest score list for Kakuro

Ch
Charlotte solved puzzle No#jpq8e;
15'40''
No
Noah solved puzzle No#pp52r;
4'15''
so
software solved puzzle No#59z6d;
6'4''
li
lightroom solved puzzle No#n5n6r;
16'42''
mo
motivation solved puzzle No#591gr;
19'10''
an
anonymous solved puzzle No#n5n6r;
19'55''
Am
Amelia solved puzzle No#n5n6r;
5'12''
an
anonymous solved puzzle No#59z6d;
17'43''
an
anonymous solved puzzle No#59z6d;
14'9''
so
software solved puzzle No#pp52r;
11'9''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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