29
6
12
19
12
5
4
18
33
17
39
16
8
5
8
16
4
6
15
4
9
8
11
13
9
8
6
5
17
21
9
16
17
13
4
4
40
9
13
1
2
3
4
5
6
7
8
9
?
~
123
1
 
2
3
Undo
Redo
Delete
0
Hint
copy & share
Share puzzle to your friends and family

Kakuro(Expert) https://gridpuzzle.com/kakuro/4gnme

Latest score list for #4gnme

gu
guest a second ago
15'21''
an
anonymous 11 minutes ago
19'44''
an
anonymous 26 minutes ago
13'56''
Do
Donate 59 minutes ago
10'43''
gu
guest 56 minutes ago
17'59''
ov
overtons 25 minutes ago
15'13''
Au
Automotive an hour ago
10'32''
an
anonymous an hour ago
18'29''
We
Weight loss an hour ago
18'10''
re
relief an hour ago
6'48''

Latest score list for Kakuro

Lo
Logan solved puzzle No#od24p;
3'34''
Ol
Oliver solved puzzle No#31xmr;
5'36''
We
Weight loss solved puzzle No#lp0v0;
4'22''
Ja
Jacob solved puzzle No#lz1kn;
7'11''
Ga
Gas solved puzzle No#31xrr;
13'51''
Ab
Abigail solved puzzle No#31xmr;
9'14''
an
anonymous solved puzzle No#l9y0k;
12'54''
ov
overtons solved puzzle No#l2mp5;
14'11''
an
anonymous solved puzzle No#lxvyx;
14'43''
Ol
Olivia solved puzzle No#lm5mz;
9'43''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

Privacy Policy Copyright Gridpuzzle © 2024