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Kakuro(Hard) https://gridpuzzle.com/kakuro/4jmnp

Latest score list for #4jmnp

fr
freelance a second ago
17'25''
wa
warranty 10 minutes ago
18'35''
gu
guest 11 minutes ago
9'55''
Ur
Urgent 23 minutes ago
18'48''
bl
blackboard 52 minutes ago
18'34''
fi
fishing 55 minutes ago
6'5''
Ma
Mason an hour ago
11'35''
La
Lawyer 2 hours ago
11'37''
te
technology 28 minutes ago
9'7''
fa
family 43 minutes ago
6'42''

Latest score list for Kakuro

pr
programs solved puzzle No#01mv2;
15'19''
an
anonymous solved puzzle No#8vx0x;
5'47''
Ma
Mason solved puzzle No#9g1nk;
11'3''
Cl
Classes solved puzzle No#x8k4d;
7'55''
Ev
Evelyn solved puzzle No#jprzy;
6'49''
an
anonymous solved puzzle No#k9wg1;
18'55''
Lo
Logan solved puzzle No#wpm6q;
8'43''
gu
guest solved puzzle No#8vx0x;
10'59''
in
intergration solved puzzle No#x8k4d;
17'46''
se
semrush solved puzzle No#jpp25;
14'54''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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