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9
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Kakuro(Evil) https://gridpuzzle.com/kakuro/9n2wr

Latest score list for #9n2wr

gu
guest a second ago
3'33''
gu
guest 12 minutes ago
8'16''
So
Sophia 21 minutes ago
11'10''
cr
credit 24 minutes ago
12'31''
fa
farmstand 30 minutes ago
4'24''
bl
blackboard 55 minutes ago
9'40''
an
anonymous 42 minutes ago
17'29''
an
anonymous an hour ago
8'24''
fr
freelance an hour ago
6'20''
an
anonymous an hour ago
11'8''

Latest score list for Kakuro

be
betmgm solved puzzle No#rmgp1;
13'55''
El
Electricity solved puzzle No#vrp1z;
5'57''
El
Elijah solved puzzle No#dp7dp;
17'28''
sh
shopping solved puzzle No#gex21;
19'31''
pr
programs solved puzzle No#gex21;
8'4''
Do
Donate solved puzzle No#mjv82;
9'4''
re
recovery solved puzzle No#mjv82;
14'24''
an
anonymous solved puzzle No#9e96r;
4'12''
de
degree solved puzzle No#8w4je;
15'53''
gu
guest solved puzzle No#k8e55;
19'21''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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