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9
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Kakuro(Easy) https://gridpuzzle.com/kakuro/9wmv0

Latest score list for #9wmv0

gu
guest a second ago
17'47''
cr
credit 10 minutes ago
9'37''
re
relief 12 minutes ago
16'2''
sa
sandwich 26 minutes ago
19'47''
de
degree 35 minutes ago
14'34''
gu
guest 41 minutes ago
10'18''
Ja
James 26 minutes ago
12'34''
At
Attorney an hour ago
10'24''
mo
motivation an hour ago
16'21''
So
Sophia 60 minutes ago
4'18''

Latest score list for Kakuro

in
injury solved puzzle No#okze4;
4'39''
an
anonymous solved puzzle No#3w6g0;
7'20''
an
anonymous solved puzzle No#l46qg;
8'18''
No
Noah solved puzzle No#l4en8;
11'0''
gu
guest solved puzzle No#l9zpr;
4'27''
in
intergration solved puzzle No#3npy9;
11'12''
an
anonymous solved puzzle No#3w6g0;
17'57''
gu
guest solved puzzle No#okme4;
16'26''
gu
guest solved puzzle No#3nper;
3'38''
mo
mortgage solved puzzle No#l0271;
13'21''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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