38
16
21
15
7
9
14
13
16
38
12
19
15
14
15
6
4
5
17
16
4
3
35
8
26
1
2
3
4
5
6
7
8
9
?
~
123
1
 
2
3
Undo
Redo
Delete
0
Hint
copy & share
Share puzzle to your friends and family

Kakuro(Evil) https://gridpuzzle.com/kakuro/eng82

Latest score list for #eng82

cr
credit há um segundo
5'3''
Re
Rehab 8 minutos atrás
13'49''
Lo
Loans 22 minutos atrás
6'28''
pr
programs 18 minutos atrás
16'36''
gu
guest 51 minutos atrás
12'4''
so
social há uma hora
8'22''
an
anonymous 26 minutos atrás
4'58''
st
stock price há uma hora
13'34''
de
degree há uma hora
6'31''
La
Lawsuit há uma hora
16'46''

Latest score list for Kakuro

in
injury solved puzzle No#dmyd0;
16'45''
fa
family solved puzzle No#7r851;
15'54''
gu
guest solved puzzle No#5wp7d;
11'7''
se
semrush solved puzzle No#zg1my;
16'13''
an
anonymous solved puzzle No#20gpz;
17'31''
an
anonymous solved puzzle No#jnxd5;
15'15''
an
anonymous solved puzzle No#v8yqk;
15'20''
gu
guest solved puzzle No#n50r5;
14'4''
re
refinancing solved puzzle No#5wp7d;
9'59''
gu
guest solved puzzle No#5w7xr;
13'0''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

Privacy Policy Copyright Gridpuzzle © 2024