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123
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Kakuro(Hard) https://gridpuzzle.com/kakuro/l8n9k

Latest score list for #l8n9k

gu
guest il y a une seconde
18'13''
an
anonymous il y a 15 minutes
5'27''
Av
Ava il y a 15 minutes
6'33''
gu
guest il y a 47 minutes
6'8''
Wo
Workers il y a 30 minutes
10'53''
sh
shopping il y a 26 minutes
8'48''
an
anonymous il y a une heure
11'29''
Cl
Claim il y a une heure
16'42''
he
healthcare il y a une heure
13'0''
Ja
Jacob il y a une heure
3'30''

Latest score list for Kakuro

Ch
Charlotte solved puzzle No#jpq8e;
15'40''
No
Noah solved puzzle No#pp52r;
4'15''
so
software solved puzzle No#59z6d;
6'4''
li
lightroom solved puzzle No#n5n6r;
16'42''
mo
motivation solved puzzle No#591gr;
19'10''
an
anonymous solved puzzle No#n5n6r;
19'55''
Am
Amelia solved puzzle No#n5n6r;
5'12''
an
anonymous solved puzzle No#59z6d;
17'43''
an
anonymous solved puzzle No#59z6d;
14'9''
so
software solved puzzle No#pp52r;
11'9''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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