6
6
19
8
25
6
6
12
4
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9
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28
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6
25
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23
13
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22
8
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8
11
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37
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19
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18
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1
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6
7
8
9
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123
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Kakuro(Medium) https://gridpuzzle.com/kakuro/qzymv

Latest score list for #qzymv

No
Noah 한 초 전
17'15''
Re
Recovery 6 분 전
15'43''
gu
guest 21 분 전
10'58''
gu
guest 13 분 전
6'17''
In
Investing 한 시간 전
5'9''
re
relief 27 분 전
18'45''
Tr
Trading 한 시간 전
15'19''
an
anonymous 2 시간 전
14'15''
fi
finance 2 시간 전
3'22''
La
Lawsuit 2 시간 전
18'8''

Latest score list for Kakuro

gu
guest solved puzzle No#0yq52;
12'53''
Ja
Jacob solved puzzle No#mjk12;
3'49''
an
anonymous solved puzzle No#292qy;
13'36''
pr
premium solved puzzle No#q8rx2;
4'50''
an
anonymous solved puzzle No#yvx96;
3'42''
pr
premium solved puzzle No#xgm17;
9'0''
br
brother solved puzzle No#yvx96;
6'6''
Bi
Bitcoin solved puzzle No#xgm17;
14'59''
gu
guest solved puzzle No#8wdqx;
18'40''
an
anonymous solved puzzle No#j8p8y;
5'17''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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