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25
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8
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6
1
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8
9
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123
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Kakuro(Evil) https://gridpuzzle.com/kakuro/rrk61

Latest score list for #rrk61

in
injury a second ago
9'54''
an
anonymous 6 minutes ago
16'42''
At
Attorney 20 minutes ago
9'1''
an
anonymous 12 minutes ago
8'4''
Lo
Loans an hour ago
4'48''
Ha
Hail car an hour ago
14'24''
gu
guest an hour ago
7'37''
re
relief 27 minutes ago
7'25''
gu
guest 2 hours ago
18'32''
gu
guest 34 minutes ago
11'45''

Latest score list for Kakuro

re
relief solved puzzle No#8w674;
4'33''
te
technology solved puzzle No#4w9m8;
5'41''
fr
freelance solved puzzle No#k864q;
10'55''
so
social solved puzzle No#k864q;
4'11''
me
medical solved puzzle No#0y881;
17'59''
an
anonymous solved puzzle No#mn122;
8'16''
gu
guest solved puzzle No#zvenr;
17'49''
gu
guest solved puzzle No#8w674;
15'55''
gu
guest solved puzzle No#k8182;
15'16''
In
Investing solved puzzle No#jez15;
17'9''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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