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9
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123
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Kakuro(Evil) https://gridpuzzle.com/kakuro/yyyq6

Latest score list for #yyyq6

an
anonymous il y a une seconde
4'28''
Ab
Abigail il y a 10 minutes
16'9''
At
Attorney il y a 33 minutes
4'22''
fi
finance il y a 28 minutes
14'20''
ma
magento il y a 27 minutes
8'51''
ph
photography il y a une heure
8'0''
pr
programs il y a une heure
5'21''
my
myloancare il y a une heure
8'23''
gu
guest il y a 34 minutes
3'37''
gu
guest il y a une heure
14'43''

Latest score list for Kakuro

gu
guest solved puzzle No#jgqj1;
5'20''
gu
guest solved puzzle No#0zg5w;
10'59''
in
insurance solved puzzle No#jgqj1;
12'4''
Ha
Hail car solved puzzle No#z04rm;
5'45''
Ma
Mason solved puzzle No#4jgrg;
15'8''
yo
youtube solved puzzle No#e5zyn;
3'54''
Li
Liam solved puzzle No#0zg5w;
13'58''
te
technology solved puzzle No#y0yxk;
14'18''
La
Lawsuit solved puzzle No#r4d0y;
17'39''
be
betmgm solved puzzle No#0zvp1;
16'0''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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