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Mirror Akari(Hard) https://gridpuzzle.com/mirror-akari/dn185j

Latest score list for #dn185j

re
restoration a second ago
19'48''
an
anonymous 10 minutes ago
18'11''
br
brother 21 minutes ago
17'38''
ma
magento 44 minutes ago
14'50''
Co
Conference 27 minutes ago
19'26''
an
anonymous an hour ago
3'54''
Av
Ava 41 minutes ago
15'55''
li
lightroom an hour ago
9'32''
Ja
James 38 minutes ago
10'34''
ov
overtons 2 hours ago
13'56''

Latest score list for Mirror Akari

an
anonymous solved puzzle No#ynq5k;
13'9''
Au
Automotive solved puzzle No#8y052;
14'17''
Tr
Trading solved puzzle No#jmem4;
12'47''
an
anonymous solved puzzle No#9pv5k;
11'38''
At
Attorney solved puzzle No#ynq5k;
11'0''
Pa
Paintless solved puzzle No#1rq5r;
6'5''
ch
chocolate solved puzzle No#1rr6d;
6'1''
mo
motivation solved puzzle No#nr6p9;
15'14''
an
anonymous solved puzzle No#e7167;
17'33''
an
anonymous solved puzzle No#n7pjw;
17'25''

How to play Mirror Akari

  1. The player places light bulbs in white cells such that no two bulbs shine on each other, until the entire grid is lit up.

  2. A bulb sends rays of light horizontally and vertically, illuminating its entire row and column unless its light is blocked by a black cell.

  3. A black cell may have a number on it from 0 to 4, indicating how many bulbs must be placed adjacent to its four sides; for example, a cell with a 4 must have four bulbs around it, one on each side, and a cell with a 0 cannot have a bulb next to any of its sides.

  4. An unnumbered black cell may have any number of light bulbs adjacent to it, or none. Bulbs placed diagonally adjacent to a numbered cell do not contribute to the bulb count.

  5. If a cell contains a diagonal wall ("mirror"), it should be lit.

  6. A cell with a mirror cannot contain a bulb.

A black cell may have a number on it from 0 to 4, indicating how many bulbs must be placed adjacent to its four sides; for example, a cell with a 4 must have four bulbs around it, one on each side, and a cell with a 0 cannot have a bulb next to any of its sides.

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