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Mirror Akari(Hard) https://gridpuzzle.com/mirror-akari/rejq10

Latest score list for #rejq10

gu
guest a second ago
13'20''
an
anonymous 18 minutes ago
9'45''
Do
Donate 12 minutes ago
11'4''
an
anonymous 55 minutes ago
4'0''
an
anonymous an hour ago
10'28''
Re
Recovery 32 minutes ago
16'7''
So
Sophia an hour ago
18'3''
ma
makeup 40 minutes ago
15'4''
Ja
Jacob an hour ago
12'20''
gu
guest an hour ago
16'5''

Latest score list for Mirror Akari

ou
outsource solved puzzle No#zqdpm;
15'20''
re
repair solved puzzle No#r8pp4;
10'47''
Pa
Paintless solved puzzle No#r8pp4;
9'53''
sp
specialist solved puzzle No#45k7g;
8'39''
mo
mortgage solved puzzle No#mj14z;
11'3''
Ur
Urgent solved puzzle No#m96yr;
11'15''
an
anonymous solved puzzle No#mj14z;
15'28''
li
lightroom solved puzzle No#6dx6x;
4'3''
gu
guest solved puzzle No#xgrdd;
12'52''
bl
blackboard solved puzzle No#45k7g;
11'46''

How to play Mirror Akari

  1. The player places light bulbs in white cells such that no two bulbs shine on each other, until the entire grid is lit up.

  2. A bulb sends rays of light horizontally and vertically, illuminating its entire row and column unless its light is blocked by a black cell.

  3. A black cell may have a number on it from 0 to 4, indicating how many bulbs must be placed adjacent to its four sides; for example, a cell with a 4 must have four bulbs around it, one on each side, and a cell with a 0 cannot have a bulb next to any of its sides.

  4. An unnumbered black cell may have any number of light bulbs adjacent to it, or none. Bulbs placed diagonally adjacent to a numbered cell do not contribute to the bulb count.

  5. If a cell contains a diagonal wall ("mirror"), it should be lit.

  6. A cell with a mirror cannot contain a bulb.

A black cell may have a number on it from 0 to 4, indicating how many bulbs must be placed adjacent to its four sides; for example, a cell with a 4 must have four bulbs around it, one on each side, and a cell with a 0 cannot have a bulb next to any of its sides.

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