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Anti-Knight Consecutive Sudoku 6x6(Evil) https://gridpuzzle.com/anti-knight-consecutive-sudoku-6x6/08xx1

Latest score list for #08xx1

gu
guest a second ago
13'34''
gu
guest 19 minutes ago
10'14''
an
anonymous 26 minutes ago
4'5''
gu
guest 44 minutes ago
8'8''
ma
make money an hour ago
4'49''
Ho
Hosting 50 minutes ago
7'53''
an
anonymous an hour ago
5'7''
Ch
Charlotte 27 minutes ago
18'1''
mo
mortgage 2 hours ago
8'5''
re
repair 2 hours ago
16'1''

Latest score list for Anti-Knight Consecutive Sudoku 6x6

wo
workforce solved puzzle No#okqr2;
16'40''
Ev
Evelyn solved puzzle No#lxn2d;
5'15''
an
anonymous solved puzzle No#37d54;
10'55''
Tr
Trading solved puzzle No#lgm7v;
18'51''
an
anonymous solved puzzle No#3j1ve;
10'30''
gu
guest solved puzzle No#3n55x;
8'24''
an
anonymous solved puzzle No#oyv2n;
19'29''
Am
Amelia solved puzzle No#lzm6v;
7'9''
gu
guest solved puzzle No#o62kx;
19'15''
No
Noah solved puzzle No#3wpvy;
10'33''

How to play Anti-Knight Consecutive Sudoku 6x6

Anti-Knight Consecutive Sudoku 6x6 Rules

Consecutive Sudoku: Standard Sudoku rules apply (1-6 in each row, column, and box) with the added twist of bars between some squares. These bars mean the numbers in those squares must be consecutive (differ by 1).

Anti-Knight Consecutive Sudoku 6x6 Additional Rules:

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

Using the Markings:
Pay close attention to the consecutive markers while placing numbers. If two cells are connected by a bar, the numbers you place in them must differ by exactly 1.
Conversely, if there's no marking between two cells, the numbers in those cells cannot be consecutive.

Anti-Knight Consecutive Sudoku 6x6 = Anti-Knight Sudoku 6x6 + Consecutive Sudoku 6x6.

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