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Anti-Knight Consecutive Sudoku 6x6(Evil) https://gridpuzzle.com/anti-knight-consecutive-sudoku-6x6/16e60

Latest score list for #16e60

bl
blackboard a second ago
5'41''
gu
guest 9 minutes ago
7'23''
su
sundays dog 31 minutes ago
9'5''
an
anonymous 12 minutes ago
4'14''
gu
guest 39 minutes ago
10'55''
an
anonymous an hour ago
4'2''
gu
guest 46 minutes ago
10'48''
an
anonymous an hour ago
16'0''
gu
guest 2 hours ago
15'16''
gu
guest 2 hours ago
17'30''

Latest score list for Anti-Knight Consecutive Sudoku 6x6

gu
guest solved puzzle No#zvm6v;
5'41''
li
lightroom solved puzzle No#dn7z7;
6'26''
Ab
Abigail solved puzzle No#6nz1j;
4'14''
da
damage solved puzzle No#4n4xg;
14'56''
gu
guest solved puzzle No#yqr61;
9'27''
Lo
Logan solved puzzle No#4n4xg;
7'51''
an
anonymous solved puzzle No#4wn24;
6'42''
an
anonymous solved puzzle No#yqr61;
19'19''
ma
magento solved puzzle No#dn7z7;
12'23''
re
repair solved puzzle No#yqr61;
15'1''

How to play Anti-Knight Consecutive Sudoku 6x6

Anti-Knight Consecutive Sudoku 6x6 Rules

Consecutive Sudoku: Standard Sudoku rules apply (1-6 in each row, column, and box) with the added twist of bars between some squares. These bars mean the numbers in those squares must be consecutive (differ by 1).

Anti-Knight Consecutive Sudoku 6x6 Additional Rules:

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

Using the Markings:
Pay close attention to the consecutive markers while placing numbers. If two cells are connected by a bar, the numbers you place in them must differ by exactly 1.
Conversely, if there's no marking between two cells, the numbers in those cells cannot be consecutive.

Anti-Knight Consecutive Sudoku 6x6 = Anti-Knight Sudoku 6x6 + Consecutive Sudoku 6x6.

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