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Anti-Knight Consecutive Sudoku 6x6(Evil) https://gridpuzzle.com/anti-knight-consecutive-sudoku-6x6/96x0r

Latest score list for #96x0r

an
anonymous a second ago
13'2''
fa
farmstand 12 minutes ago
7'31''
an
anonymous 19 minutes ago
8'30''
mo
motivation 17 minutes ago
12'16''
ch
chocolate an hour ago
4'15''
ph
phone 34 minutes ago
15'17''
cr
crackstreams 44 minutes ago
4'22''
an
anonymous 57 minutes ago
3'49''
Tr
Trading 47 minutes ago
3'20''
an
anonymous 2 hours ago
7'7''

Latest score list for Anti-Knight Consecutive Sudoku 6x6

gu
guest solved puzzle No#3wpvy;
14'30''
ou
outsource solved puzzle No#ok6k4;
17'24''
Ma
Mason solved puzzle No#ok6k4;
8'3''
gu
guest solved puzzle No#l27yz;
17'3''
so
social solved puzzle No#3npww;
12'50''
an
anonymous solved puzzle No#l2rwy;
13'38''
bl
blackboard solved puzzle No#lgm7v;
18'26''
ou
outsource solved puzzle No#3nj15;
18'9''
Pa
Paintless solved puzzle No#l2y08;
7'56''
do
doctors solved puzzle No#l4m0g;
3'24''

How to play Anti-Knight Consecutive Sudoku 6x6

Anti-Knight Consecutive Sudoku 6x6 Rules

Consecutive Sudoku: Standard Sudoku rules apply (1-6 in each row, column, and box) with the added twist of bars between some squares. These bars mean the numbers in those squares must be consecutive (differ by 1).

Anti-Knight Consecutive Sudoku 6x6 Additional Rules:

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

Using the Markings:
Pay close attention to the consecutive markers while placing numbers. If two cells are connected by a bar, the numbers you place in them must differ by exactly 1.
Conversely, if there's no marking between two cells, the numbers in those cells cannot be consecutive.

Anti-Knight Consecutive Sudoku 6x6 = Anti-Knight Sudoku 6x6 + Consecutive Sudoku 6x6.

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