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Anti-Knight Consecutive Sudoku 6x6(Evil) https://gridpuzzle.com/anti-knight-consecutive-sudoku-6x6/9e970

Latest score list for #9e970

gu
guest sekunti sitten
12'19''
Ab
Abigail 19 minuuttia sitten
11'11''
Ev
Evelyn 17 minuuttia sitten
4'47''
gu
guest 17 minuuttia sitten
16'39''
gu
guest tunti sitten
13'19''
an
anonymous 54 minuuttia sitten
13'47''
mo
motivation tunti sitten
15'39''
Ha
Hail car 36 minuuttia sitten
7'59''
re
recovery tunti sitten
4'52''
an
anonymous tunti sitten
8'4''

Latest score list for Anti-Knight Consecutive Sudoku 6x6

ma
makeup solved puzzle No#o6drx;
5'11''
gu
guest solved puzzle No#ovy14;
7'13''
fi
finance solved puzzle No#l2y98;
13'45''
se
semrush solved puzzle No#l45g5;
4'12''
la
lawyer solved puzzle No#lrzeg;
17'47''
an
anonymous solved puzzle No#37g54;
6'54''
an
anonymous solved puzzle No#3709j;
6'38''
gu
guest solved puzzle No#l2y98;
17'22''
bl
blackboard solved puzzle No#3709j;
9'59''
gu
guest solved puzzle No#lrzeg;
19'17''

How to play Anti-Knight Consecutive Sudoku 6x6

Anti-Knight Consecutive Sudoku 6x6 Rules

Consecutive Sudoku: Standard Sudoku rules apply (1-6 in each row, column, and box) with the added twist of bars between some squares. These bars mean the numbers in those squares must be consecutive (differ by 1).

Anti-Knight Consecutive Sudoku 6x6 Additional Rules:

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

Using the Markings:
Pay close attention to the consecutive markers while placing numbers. If two cells are connected by a bar, the numbers you place in them must differ by exactly 1.
Conversely, if there's no marking between two cells, the numbers in those cells cannot be consecutive.

Anti-Knight Consecutive Sudoku 6x6 = Anti-Knight Sudoku 6x6 + Consecutive Sudoku 6x6.

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