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Anti-Knight Consecutive Sudoku 6x6(Evil) https://gridpuzzle.com/anti-knight-consecutive-sudoku-6x6/ej6v2

Latest score list for #ej6v2

sh
shopping il y a une seconde
10'36''
an
anonymous il y a 7 minutes
18'46''
be
beauty il y a 36 minutes
13'27''
re
restoration il y a 24 minutes
3'39''
No
Noah il y a 58 minutes
13'3''
de
degree il y a une heure
15'10''
Pa
Paintless il y a 43 minutes
18'12''
Ha
Hail car il y a une heure
10'35''
Be
Benjamin il y a une heure
11'18''
st
stock price il y a une heure
9'5''

Latest score list for Anti-Knight Consecutive Sudoku 6x6

re
refinancing solved puzzle No#zg80n;
12'36''
an
anonymous solved puzzle No#206q5;
3'37''
gu
guest solved puzzle No#v8699;
9'46''
gu
guest solved puzzle No#206q5;
18'52''
fa
farmstand solved puzzle No#ejy5k;
13'59''
Pa
Paintless solved puzzle No#m9mkw;
9'58''
gu
guest solved puzzle No#45k2e;
3'38''
an
anonymous solved puzzle No#08vkw;
16'14''
ph
phone solved puzzle No#zg9er;
17'15''
sp
specialist solved puzzle No#7rxvj;
15'55''

How to play Anti-Knight Consecutive Sudoku 6x6

Anti-Knight Consecutive Sudoku 6x6 Rules

Consecutive Sudoku: Standard Sudoku rules apply (1-6 in each row, column, and box) with the added twist of bars between some squares. These bars mean the numbers in those squares must be consecutive (differ by 1).

Anti-Knight Consecutive Sudoku 6x6 Additional Rules:

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

Using the Markings:
Pay close attention to the consecutive markers while placing numbers. If two cells are connected by a bar, the numbers you place in them must differ by exactly 1.
Conversely, if there's no marking between two cells, the numbers in those cells cannot be consecutive.

Anti-Knight Consecutive Sudoku 6x6 = Anti-Knight Sudoku 6x6 + Consecutive Sudoku 6x6.

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