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Anti-Knight Consecutive Sudoku 6x6(Evil) https://gridpuzzle.com/anti-knight-consecutive-sudoku-6x6/rm16y

Latest score list for #rm16y

in
insurance a second ago
8'40''
an
anonymous 3 minutes ago
14'27''
Lo
Logan 39 minutes ago
8'1''
he
healthcare 24 minutes ago
3'33''
an
anonymous an hour ago
7'10''
yo
youtube 29 minutes ago
12'13''
Be
Benjamin 37 minutes ago
17'59''
da
damage 2 hours ago
15'26''
gu
guest 2 hours ago
8'15''
gu
guest an hour ago
8'46''

Latest score list for Anti-Knight Consecutive Sudoku 6x6

an
anonymous solved puzzle No#3wpvy;
14'34''
Wo
Workers solved puzzle No#l2y08;
6'34''
Ol
Oliver solved puzzle No#lgm7v;
8'9''
wo
workforce solved puzzle No#l2rwy;
11'1''
Re
Recovery solved puzzle No#l2rwy;
13'17''
mo
motivation solved puzzle No#l27yz;
7'36''
gu
guest solved puzzle No#l2y08;
11'14''
Mi
Mia solved puzzle No#37d54;
16'56''
gu
guest solved puzzle No#lzm6v;
14'9''
an
anonymous solved puzzle No#3wpvy;
6'55''

How to play Anti-Knight Consecutive Sudoku 6x6

Anti-Knight Consecutive Sudoku 6x6 Rules

Consecutive Sudoku: Standard Sudoku rules apply (1-6 in each row, column, and box) with the added twist of bars between some squares. These bars mean the numbers in those squares must be consecutive (differ by 1).

Anti-Knight Consecutive Sudoku 6x6 Additional Rules:

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

Using the Markings:
Pay close attention to the consecutive markers while placing numbers. If two cells are connected by a bar, the numbers you place in them must differ by exactly 1.
Conversely, if there's no marking between two cells, the numbers in those cells cannot be consecutive.

Anti-Knight Consecutive Sudoku 6x6 = Anti-Knight Sudoku 6x6 + Consecutive Sudoku 6x6.

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