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Anti-Knight Consecutive Sudoku 6x6(Evil) https://gridpuzzle.com/anti-knight-consecutive-sudoku-6x6/v8qm9

Latest score list for #v8qm9

re
restoration vor einer Sekunde
5'15''
Ja
Jacob vor 5 Minuten
4'3''
pr
programs vor 26 Minuten
5'13''
ch
chocolate vor 29 Minuten
3'30''
da
damage vor 14 Minuten
6'1''
Is
Isabella vor einer Stunde
6'7''
gu
guest vor 58 Minuten
5'36''
gu
guest vor 2 Stunden
5'11''
Cl
Claim vor 2 Stunden
12'52''
an
anonymous vor 2 Stunden
9'1''

Latest score list for Anti-Knight Consecutive Sudoku 6x6

Ja
James solved puzzle No#zgp6n;
12'6''
an
anonymous solved puzzle No#7j2ym;
14'49''
ph
photography solved puzzle No#7j2ym;
13'28''
an
anonymous solved puzzle No#zgp6n;
9'22''
gu
guest solved puzzle No#m990q;
5'34''
in
intergration solved puzzle No#x85rp;
18'10''
gu
guest solved puzzle No#knz25;
4'51''
gu
guest solved puzzle No#7j2ym;
16'33''
gu
guest solved puzzle No#v844k;
11'24''
gu
guest solved puzzle No#jng14;
7'43''

How to play Anti-Knight Consecutive Sudoku 6x6

Anti-Knight Consecutive Sudoku 6x6 Rules

Consecutive Sudoku: Standard Sudoku rules apply (1-6 in each row, column, and box) with the added twist of bars between some squares. These bars mean the numbers in those squares must be consecutive (differ by 1).

Anti-Knight Consecutive Sudoku 6x6 Additional Rules:

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

Using the Markings:
Pay close attention to the consecutive markers while placing numbers. If two cells are connected by a bar, the numbers you place in them must differ by exactly 1.
Conversely, if there's no marking between two cells, the numbers in those cells cannot be consecutive.

Anti-Knight Consecutive Sudoku 6x6 = Anti-Knight Sudoku 6x6 + Consecutive Sudoku 6x6.

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